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Duke nukem forever 2002
Duke nukem forever 2002










  1. #Duke nukem forever 2002 full
  2. #Duke nukem forever 2002 code

Proton realizing that Duke is ruining his plans, and so he flees to the future with the help of his time machine. Finally, the third episode ( Trapped in the Future!) sees Dr. Proton to his secret high-security moonbase, where his experiments and machinations reside. In the second episode ( Mission: Moonbase), Duke follows Dr. The first episode ( Shrapnel City) finds Duke in the devastated city, blasting his way through the urban streets swarming with Techbots. Thus as a final resort, the CIA hires the eponymous hero and Ultimate Alien Butt-Kicker Duke Nukem to stop Dr. All resistance and counter-attacks attempted by the military met with failure. The first stage of his takeover bid was Earth's largest city. He plans to accomplish this by using his army of Techbots, advanced, mechanized killing machines designed for the singular goal of annihilation. Proton, a once sane scientist named Blunderwitz but now a radiation-lobotomized madman, is determined to take over the world. If you know anyone who might be interested please either PM me here on Moddb or contact me on DIscord.The game takes place in the then future world of 1997 (which was the "near future" at the time of game release), in which Dr. Or at the very least creating a utility that would allow us to convert from cpj to and from another format like FBX. Please get the word out, we're actively looking for developers skilled with Python to help us construct a Blender plugin. We absolutely need it at this point to continue development as certain things in DNF01 are broken beyond repair, such as the Doctor Proton boss fight. However, we just need to locate someone who would be willing to help us create a model import/export process.

#Duke nukem forever 2002 code

We have the source code to everything, it was contained in the leak. However, finding someone to help us write a Blender plugin has been harder than we anticipated. It also allows for both skeletal and vertex animations. The bug with the hair on babes was actually related to that. cpj) is very powerful and allows for things like modularly swapping out meshes on characters. And we have no source files for the existing meshes in the game, so we cannot edit existing ones.ĭuke Nukem Forever's model format (. The level editor only accepts ancient versions of 3dsmax files for import. It does not use Epic's Unreal engine 1 model format. Duke Nukem Forever 2001 uses a proprietary model format that 3D Realms created. We've been attempting to recruit developers to help us with a specific issue: writing a model import/export plugin. We've been hard at work attempting to fix the game as best as we can.

duke nukem forever 2002

It's been extremely motivating to our team of developers. We've received an enormous amount of feedback on the project so far.

duke nukem forever 2002

Side-mods are planned with new content, though these are expected only for after the main release of the restoration. We are well aware of this importance, and as such we as a team strive to deliver only the best of Duke, with no post-2003 content or politics being featured in any main stable release of the build.

#Duke nukem forever 2002 full

Now, it is here and it is getting restored by the community so that, one day, you can play the full game on modern machines with (hopefully!) no issues.

duke nukem forever 2002

This leak holds a lot of importance to the community, the 20 versions being considered the time when DNF was in its' 'prime', and as such has been sought after for nearly a decade. Much of the content seen in the E3 trailers and promotional material for the game have been restored, with an all-new story being developed by a combined story team of 23 members to bridge the gaps between what we know about the game and what we don't.

duke nukem forever 2002

Many of these are industry experts, with plenty of well-known community figures and modders thrown into the mix hoping to leave their mark on the final restoration.Ĭurrent progress has been focused on finishing the polish for the first chapter of the game, 'High Stakes, Lady Killer' and working on a plethora of render and engine fixes alike with many major and small fixes already developed, such as a proper 'hair fix' and progress on an entirely new renderer for the game in DirectX® 9. All of these members hail from various parts of the world, with remote work taking place any time of the day. While starting off small, it quickly blossomed into an organized team the size of a small studio boasting over 100 volunteering members in various positions at peak. This resulted in a flurry of renewed interest in Duke and the game itself and quickly attracted both vets and new blood alike interested in modifying the game's source code. The DNF2001 Restoration Project was created roughly a day or two after the Augand Octoversions of Duke Nukem Forever dated a whole 10 years before the release of the final game, were leaked by x0r_jmp on the /v/ board of 4chan. Wish to lend your voice to the game? Audition here!












Duke nukem forever 2002